FLIP Classrooms
|| Bertrand Alden Gani / 0370471
|| Information Design
|| Bachelor Of Design In Creative Media
|| FLIP Classrooms
TABLE OF CONTENTS
1. Instructions
4. Reflection
INSTRUCTIONS
Week 1 - Infographics
In this exercise, we were tasked to create a presentation slide about identifying different types of infographics, the kinds of information they are suitable for, and an example for each type.
So we identified 6 types of infographics:
Week 2 - L.A.T.C.H
During this week, we learned about L.A.T.C.H (Location, Alphabet, Time, Category, and Hierarchy) principles.
We were tasked to present an explanation on the topic and provide examples or scenarios of what information best utilized with each principle.
So for my part, I did the L(Location) principle. I began researching about the topic. The L(Location) principle means organizing data by place or geography. It's commonly used in maps, store branches, travel guides. For the example, I chose food delivery app and office building directory board.
Here is our presentation slide:
Group E greenWeek 4 - Miller's Law
For this week, we learned about Miller's Law. Miller’s Law suggests that people can hold about 7±2 items in short-term memory, so grouping information improves memory and understanding.
Chunking
Chunking breaks information into small, meaningful groups, making it easier to understand and remember in UX and design.
Next, we were tasked to find good and poor example of Miller's Law application in well designed infographics, UI/UX, and processes.
For my part, I did the Miller's Law application in well designed infographics. So I began searching for infographic examples and found 2 examples. For the good example, it uses Miller's Law/Chunking by grouping the information into 4 categories to reduce cognitive load. As for the poor example, it didn't use Miller's Law/Chunking at all so the information presented is cluttered.
Here is our presentation slide:
Week 5 - Manuel Lima's 9 Directives Manifesto
This week, we learned about Manuel Lima's 9 Directives Manifesto.
2. Interactivity is Key: allows for investigation and learning through discovery
3. Cite Your Source: always disclose where your data originated
4. The Power of Narrative: Humans love stories
5. Do Not Glorify Aesthetics: "should always be a consequence and never a goal"
6. Look for Relevancy: why are you visualizing the information?
7. Embrace Time: Time is difficult to work with but rich
8. Aspire for Knowledge: "A core ability of Information Visualization is to translate information into knowledge. It's also to facilitate understanding and aid cognition."
9. Avoid Gratuitous Visualizations: "should respond as a cognitive filter, an empowered lens of insight, and should never add more noise to the flow"
INDIVIDUAL EXERCISES
Week 1
For this exercise, I were instructed to find one poorly constructed infographic poster, then I needed to redesign them in Canva.
So I began by searching for one poster that I think is poorly constructed. This is the poster that I chose to redesign:
Here are the reasons why I think that the poster is poorly constructed:
Overall, I think the font choice doesn't really fit well with the theme of gaming. Especially, the font inside the white box, it's looks so out of place.
The light blue as main color does not represent the gaming theme at all and it looks not very engaging.
- Unsuitable Image Choices
Some visual elements, such as emojis, make the infographic appear less professional.
The use of white text on a light blue background creates low contrast, making certain sections difficult to read.
- Poor Hierarchy
I think that the hierarchy can be improve for example the "boys" and "girls" could be differentiated with different color to make reader easier to identify them.
I used Canva for the redesign and I chose this template as my base because it's game-themed.
Week 3
Week 4
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